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Football Manager 2010 - Build up thread for (30th October 2010)


Matthew Le God
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Football manager released 30th October 2009 :)

 

DEMO 15th OCTOBER

 

Official trailer

 

 

Here are just "some" of the new features for 2010. Many more will be unveiled in the coming weeks. Remember all screenshots are "work in progress".

 

Improved Match Engine - improved AI, over 100 new animations in 3D mode, new stadiums and crowds, improved pitch degradations and better lighting make for the most immersive pitch-side experience ever.

 

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Match Analysis - a match analysis tool that shows you where shots, passes, crosses, headers, tackles, fouls and interceptions have been made on the field for both teams. See this analysis both live in game, and post match, allowing you to pinpoint the weaknesses and strengths of both your team and your opponents.

 

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New User Interface - a completely new vibrant look and feel to the game, plus a navigational overhaul. The side menu is replaced by an intuitive tab system, based on extensive consumer feedback and usability studies, which allows you to access all areas of FM 2010 quickly and easily.

 

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Tactical Overhaul - a new tactics module makes it much easier to make your team play as you want them to. There are thousands of possible pre-set options and touchline "shout" instructions for making instant changes to your teams playing style. Don't worry; the old system is still there for people who love their sliders.

 

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News Center - a subscription based newspaper. Get the news about the football world around you that you want, and not the news you don't want.

 

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New Data Editor - including a brand new Competition Editor allowing you to add competitions and extra levels for leagues currently in the game, and add completely new competitions and leagues all via a very simple to use editor. Plus, the new editor allows you to keep your game up to date more easily than ever before.

 

LONDON (August 12th, 2009) – Sports Interactive & SEGA Europe Ltd. can today announce that Football Manager™ 2010 for PC and Apple Macintosh, and Football Manager Handheld™ 2010 for Sony PSP will be released on October 30th.

 

Football Manager 2009 is the most successful in the Football Manager series to date, clocking up 22 weeks at No.1 in the UK (PC charts) and selling in excess of 1 million copies worldwide, as well as being voted the 2nd best video game of all time in a recent Radio 1 poll. According to data gathered from Football Manager 2009, people played the game for an average of 240 hours each. However, developer Sports Interactive has been made aware via the vibrant Football Manager community that the addition of big new features in the last few releases has come at the expense of attention to existing areas of the game and solving long standing issues.

 

With this in mind, Sports Interactive has spent the last year working closely with consumers and the Football Manager community to implement key improvements to this year’s game. Football Manager 2010 features new tools and changes across the board including some big additions to improve ease of use, navigation and feedback from the game with the introduction of a brand new match tactics system, the debut of a Match Analysis tool, a completely new look and new User Interface among other features.

 

“We have worked very hard with the Football Manager community to target not only the areas of the game that needed re-working but also what we could add to improve what’s already there. We’ve also conducted extensive usability studies which has led us to overhaul the whole presentation of the game, which we’re really excited about,” said Miles Jacobson, Studio Director at Sports Interactive. “There has been a lot of polish to existing areas of the game but it’s also driven us to introduce changes to answer some of the feedback. We’re very confident that having done that we will deliver the very best Football Manager to date in October.”

 

The introduction of a Tactics Creator makes it easier to instruct the team to play the way the manager wants, alongside the introduction of touchline ‘shouts’ and quick tactic changes for instantly altering your team’s playing style during the match. Working with coaches from various levels of football, alongside some of the Football Manager communities most respected independent tacticians, the game now has an extensive array of pre-set tactical options allowing the user to select a player’s role in the team (such as ‘Ball winning midfielder’ or ‘Deep lying playmaker’), however the option to use the old ‘slider’ controls remains.

 

Feedback from matches has been improved to give the user better insight into where their team is going wrong, or right. A new Match Analysis tool lets players see where shots, passes, crosses, headers, tackles, fouls and interceptions have been made on the field for all players on the pitch. Managers can view this analysis both live in-game and post match, allowing them to pinpoint the strengths and weaknesses of both their team and their opponent’s and adjust their tactics accordingly.

 

Football Manager 2010 features a brand new User Interface, with a light and a dark skin to choose from as part of a vibrant new look and has undergone a complete navigational overhaul. The side bar navigation of previous years has been replaced by an intuitive tab system at the top of the screen, making Football Manager’s famed depth easier to navigate and will make the game more accessible to new players.

 

A brand new Data Editor will allow the addition of new divisions to existing leagues and of entirely new leagues as well as making it easier than ever to keep the game up to date, and do so for free. The delivery of information to the manager has been refined with users now able to sign up to the News Centre, an in-game subscription based newspaper that lets you get the news that you want about the football world and filter out the stories that you do not need, making the football world as immersive as you want it to be.

 

Following the debut of a 3D match view in Football Manager 2009, this year’s release sees a revamp with improved AI, over 100 new animations for the 3D pitch view, new stadiums, crowds, realistic pitch degradation and better lighting, creating an even more realistic match experience.

 

Further new features will be announced via a series of blogs in the months leading up to the game’s October 30th release date which will ensure that Football Manager retains its position as the most realistic, most played, highest reviewed and best selling football management simulation in the world.

 

Football Manager Handheld 2010 also has a host of new features and improvements, including a brand new skin for the game and improved match engine AI.

Edited by Matthew Le God
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Better to be a challenge rather than a walk in the park.

 

True but Saints just wouldn't f*cking win...no matter who I signed or how I played.

 

Tried 3 different games then gave up on the game and didn't play it again as it was just so annoying.

 

Loved FM08.

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True but Saints just wouldn't f*cking win...no matter who I signed or how I played.

 

Tried 3 different games then gave up on the game and didn't play it again as it was just so annoying.

 

Loved FM08.

 

Saints weren't any good in real life last season. Thus it is reflected in the game.

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Jaidi and Papa Waigo with both be included straight away in FM10 along with all the previous Pardew signings including Mellis and Trotman on loan.

 

It is short term loans that aren't included. So for example Tommy Forecast won't be on loan to Grimsby as he is only on loan for a month.

Edited by Matthew Le God
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"Play the demo before you spend your 1p" is fair enough.

 

I just can’t see how you can go wrong with 1p?

 

Club Sandwich - £3.50

Bottle of Coke - £1

CM10 – 1p

 

Try the demo for sure… I really enjoy it and prefer it to FM09.

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Last FM was too hard...maybe it was just Saints but I got frustrated.

 

No it wasn't. You just had to try a little bit as opposed to playing 442 and winning every week. I managed to get saints to the Champions league and 3 2nd place finishes in the prem(no wins though) inside the 6 seasons.

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I don't know whether your NDA prevents you from answering this MLG, but I'm curious as to how you've set things up to get Markus Liebherr into the game? Usually of course he'd just be Chairman, but if we're being true to real life, obviously we now have Nicola Cortese as Exec. Chairman with Markus taking his 'back seat' role. But I can't see how that could work in the game and still reflect Markus as our Owner.

 

My guess would be you've had to put Markus as Chairman, with Cortese as Managing Director perhaps?

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My guess would be you've had to put Markus as Chairman, with Cortese as Managing Director perhaps?

 

Yep, thats how I did it. Can't really say anymore than that.

 

I also have Andy Oldknow and David Jones(pretty sure he is still about) as directors. Do people think that is right?

Edited by Matthew Le God
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Any idea if any additional licenses have been secured this time around?

 

A very minor thing but it always bugged me if I was a side who had badges etc playing against a side who didn't, or vice versa.

 

Bundesliga licensing would go down a treat :)

 

You can very easily download all badges/logos/facepacks of those leagues that aren't licensed. EA hold alot of licenses long term so hard to get hold of.

 

I may again create a "superpack" download with all you need this year and post it on here.

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You can very easily download all badges/logos/facepacks of those leagues that aren't licensed. EA hold alot of licenses long term so hard to get hold of.

 

I may again create a "superpack" download with all you need this year and post it on here.

 

I looked into that last year, but there was so much crap out there I gave up.

 

If you were able to do a superpack for FM10, I would be eternally grateful! I'm sure it's some form of OCD, but I enjoy it more when I'm playing a league with a license.

 

That said, the first game I play is always with Saints, so no problems there :D

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You can very easily download all badges/logos/facepacks of those leagues that aren't licensed. EA hold alot of licenses long term so hard to get hold of.

 

I may again create a "superpack" download with all you need this year and post it on here.

i did and it screwed the game up..I had to uninstall it and start over

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Yep, thats how I did it. Can't really say anymore than that.

 

I also have Andy Oldknow and David Jones(pretty sure he is still about) as directors. Do people think that is right?

 

Thanks for your reply MLG. That's how I did it too when editing FM09 up to date, to keep me going 'til release day. :)

 

I trust that Herr Liebherr has been given 20's for Resources and Business, and given "sugar daddy" status? (I expect you can't answer that, but feel sure it would be a 'yes' if you could). ;)

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