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Posted

Another thing I've noticed is the skins - on the old versions, you could download a load of skins, dump them into a folder and then use a drop down in FM to pick the one you fancy at any time.

Now you can only ever have one skin in the folder at any one time, no way to change it in game.

The whole UI has been a massive regression and it's not even funny.

  • Like 1
Posted (edited)
5 minutes ago, S-Clarke said:

Another thing I've noticed is the skins - on the old versions, you could download a load of skins, dump them into a folder and then use a drop down in FM to pick the one you fancy at any time.

Now you can only ever have one skin in the folder at any one time, no way to change it in game.

The whole UI has been a massive regression and it's not even funny.

It is little barriers like that are a massive F**K YOU to a very loyal and geeky community.

Part of the appeal with the ease to share tactics, share skins, face packs, database mods, editing etc.

Even MLG deep down knows this version is terrible, given his relative silence on it.

 

Edited by AlexLaw76
Posted
1 minute ago, AlexLaw76 said:

It is little barriers like that are a massive F**K YOU to a very loyal and geeky community.

Part of the appeal with the ease to share tactics, share skins, face packs, database mods, editing etc.

Even MLG deep down knows this version is terrible, given his relative silence on it.

 

Yeah that was the appeal for a lot, you could customise the feel and make it really immersive with skins, the legitimate club backgrounds when you switched between clubs, or player backgrounds etc. It just made everything feel a little more real.

But they've traded all of that out for a more 'real' match engine, which if we're truly honest isn't the great leap I thought it would be. 

They've made it look like a 'kids game' that's device agnostic, rather than a pure immersive experience for PC as it was before.

Posted
8 minutes ago, AlexLaw76 said:

Even MLG deep down knows this version is terrible, given his relative silence on it.

I'm not going to deny it is anywhere near as polished as FM24 for example. Lots of teething issues to be fixed, which is happening. Version 26.0.4 out today makes a big difference. The change of engine to Unity sets the series up for the future. 

Posted
Just now, Matthew Le God said:

I'm not going to deny it is anywhere near as polished as FM24 for example. Lots of teething issues to be fixed, which is happening. Version 26.0.4 out today makes a big difference. The change of engine to Unity sets the series up for the future. 

No good if people start to fall away. There has been a huge, loyal fan base....this version is a bit of a 'fuck you' to them/us.

I will probably give it a little more time, but sense I will re-install FM24 and add the various updates that people are keen to do.

Posted
28 minutes ago, AlexLaw76 said:

Part of the appeal with the ease to share tactics, share skins, face packs, database mods, editing etc.

There is still most of that. The main UI skin not being able to be changed is fecking annoying though.

  • Like 1
Posted
Just now, skintsaint said:

There is still most of that. The main UI skin not being able to be changed is fecking annoying though.

Whilst much of that is still possible, putting up completely (and unwanted) barriers/hurdles to the ease of doing this, is daft

Posted
7 minutes ago, AlexLaw76 said:

Whilst much of that is still possible, putting up completely (and unwanted) barriers/hurdles to the ease of doing this, is daft

What hurdles are they? I just downloaded the badges, put them in the folder and loaded the game up and voila, just like FM24.

Posted
5 minutes ago, skintsaint said:

There is still most of that. The main UI skin not being able to be changed is fecking annoying though.

That'll probably come in time. Perhaps not for FM26, but in the future. This being the first on Unity as a new engine means the priority is getting that right before setting it up for modding.

Posted
4 minutes ago, skintsaint said:

What hurdles are they? I just downloaded the badges, put them in the folder and loaded the game up and voila, just like FM24.

I downloaded a tactic, and I had to shift said tactic into the folder I had to create within the Sports Interactive directory.

I used to be able to search my device files, from the game itself, to import a tactic. If I downloaded a few, it was very easy (for me) to chop and change. Little hurdles like that everywhere just add small percentages why it is a little easier to not bother playing it.

Posted
17 minutes ago, AlexLaw76 said:

No good if people start to fall away. There has been a huge, loyal fan base....this version is a bit of a 'fuck you' to them/us.

I will probably give it a little more time, but sense I will re-install FM24 and add the various updates that people are keen to do.

It isn't that at all. They were overly ambitious and they totally underestimated how much work would be needed to transfer such a hugely complex game to a new game engine. As that became clear they needed to prioritise what would be in the first game of the new era.

Posted
2 minutes ago, AlexLaw76 said:

I used to be able to search my device files, from the game itself, to import a tactic. If I downloaded a few, it was very easy (for me) to chop and change. Little hurdles like that everywhere just add small percentages why it is a little easier to not bother playing it.

Fair enough, I get ya now. 

Posted
1 hour ago, S-Clarke said:

Yeah that was the appeal for a lot, you could customise the feel and make it really immersive with skins, the legitimate club backgrounds when you switched between clubs, or player backgrounds etc. It just made everything feel a little more real.

But they've traded all of that out for a more 'real' match engine, which if we're truly honest isn't the great leap I thought it would be. 

They've made it look like a 'kids game' that's device agnostic, rather than a pure immersive experience for PC as it was before.

Horrible game this year, the ui is made for a console gamer and by the look of it a ps1

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